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The argo plataform Developmant Jorney

Dragão

Inovation, Facility and Automation

Argo is built on a foundation of cutting-edge technology designed to revolutionize the Virtual Tabletop (VTT) experience. Leveraging the power of Unreal Engine 5, Argo delivers breathtaking visuals and a seamless gameplay experience that immerses players in a vivid, dynamic world. With advanced tools like Houdini, we bring visual procedural generation to the forefront, enabling the real-time creation of environments, characters, and effects that evolve with your story.

Our platform goes beyond just aesthetics. Argo seamlessly integrates with powerful third-party APIs such as Agora for real-time communication and AI-driven content generation, automating complex tasks and streamlining your gameplay. This combination of innovation, ease of use, and automation ensures that your RPG sessions are not only visually stunning but also smooth and efficient, allowing you to focus on storytelling and strategy. Discover how Argo’s advanced technology and integrated features set a new benchmark for RPG platforms, enhancing every aspect of your game.

Features and Development

The VTT development

3D Dice Rolling

Realistic, physics-based dice rolling within the VTT for an authentic tabletop feel.

Field of View and Fog of War

Dynamic visibility mechanics that reveal or conceal areas of the map based on character positioning.

Location Editor

Procedural Environment Generation (Houdini Integration).Generate complex environments, dungeons, and landscapes on-the-fly.Build an environment that responds to player actions, including traps, secret doors, and environmental hazards.

World and Map Editor

Powerful tools to create, customize, and edit your game world and maps, allowing for intricate design and personalized settings.

Quest Log and Journal Manager

Track quests, journal entries, and session notes with detailed control over visibility for each player.

Character Management Tools

Comprehensive character sheets, including stats, skills, inventory, and abilities, with real-time updates.

Integrations

Companion App for iPhone and Android

Argo’s mobile app for iPhone and Android lets you manage your character sheet and roll dice from anywhere. The app syncs with the VTT, keeping your character info up-to-date in real-time. It’s a convenient way to stay involved in the game, even when you’re on the go.

Text Messages with WhatsApp and Telegram

Stay connected with Argo’s integration with WhatsApp and Telegram. Game Masters can send reminders and updates directly to players, or trigger messages from within the VTT during gameplay. This feature ensures everyone stays informed and engaged, whether it’s a session reminder or an in-game alert.

Google Calendar

Argo integrates with Google Calendar to streamline scheduling for your RPG sessions. Sync game events directly with your personal calendar, ensuring all players are updated and reminded of upcoming sessions. This integration keeps everyone organized and helps avoid scheduling conflicts, so you can focus on the game.

Development Tech

Unreal Engine

At the heart of Argo’s immersive Virtual Tabletop (VTT) experience is Unreal Engine, a powerful game engine developed by Epic Games. Known for its stunning graphics, real-time rendering capabilities, and flexible development environment, Unreal Engine allows Argo to deliver high-fidelity visuals and dynamic environments that bring your RPG sessions to life. Whether you’re exploring vast landscapes or detailed dungeons, Unreal Engine ensures that every element of your game world is visually compelling and richly interactive

Houdini

To add depth and complexity to the environments within Argo, we’ve integrated Houdini from SideFX. This advanced procedural generation tool allows for the creation of intricate landscapes, dungeons, and dynamic elements that can be customized or generated on-the-fly. With Houdini, Argo offers unparalleled flexibility in world-building, enabling Game Masters to craft unique, richly detailed locations that respond to the evolving narrative of their campaigns.

Agora

Communication is key in any RPG, and Argo ensures seamless interaction with real-time communication powered by Agora’s API. Agora provides crystal-clear voice and video chat directly within the platform, eliminating the need for external applications. This integration ensures that players and Game Masters can stay connected, strategize, and role-play with minimal latency, making remote sessions as engaging and interactive as those played around a physical table.

Google Cloud

Argo is built to handle the demands of growing communities and large-scale campaigns with scalable server infrastructure powered by Google Cloud. This ensures that Argo can efficiently manage resources, adapt to varying loads, and provide a smooth, uninterrupted experience for users. Whether you’re hosting a small group or running a massive online campaign, Google Cloud’s robust and reliable servers keep Argo running at peak performance.

MongoDB Atlas

Argo’s data management is powered by MongoDB Atlas, a cloud-based database solution known for its scalability and flexibility. MongoDB Atlas allows Argo to securely store and retrieve vast amounts of data, from user profiles and character sheets to campaign notes and game states. Its powerful querying capabilities and automatic backups ensure that your data is always safe, accessible, and ready whenever you need it, allowing Argo to deliver a seamless and reliable experience for every user.

Join the Adventure

Help us Build the Future of RPG!

Argo is more than just a platform—it’s a community-driven project dedicated to transforming the world of tabletop RPGs. We invite you to be a part of this exciting journey by supporting our crowdfunding campaigns. Your contribution will help us develop new features, enhance the user experience, and bring the most advanced RPG tools to players and Game Masters everywhere. Together, we can build a platform that redefines what’s possible in the world of role-playing games.

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Interna - Behind the Argo - Beto

Beto

Technical Director

Beto is a Brazilian who left his country in 2007 to pursue the dream of becoming a gameplay programmer. After a master in France at ENJMIN, he joined Ubisoft to work on console games such as The Adventures of Tintin: The Secret of the Unicorn and Tom Clancy’s Ghost Recon: Future Soldier. 

Couple of years later he joined Rockstar North to work in Red Dead Redemption 2. And the still in development GTA6.

While most of his initial work was on UI, menus and achievements he quickly start to move to AI and later 3C, focusing in Character animation and controller. Basically the feeling that the player has when he is in control of his character, how reactive and how polished the character is.

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